
#Backyard monsters attacking strategy upgrade#
The resources must be stored in Silos and are used to buy other buildings, upgrade buildings and research and create creatures. Each of these can be gathered using dedicated buildings. The game revolves around four main resources ‘Twigs’, ‘Pebbles’, ‘Putty’ and ‘Goo’. Both gathering enough resources and upgrading buildings often take hours.

All players are situated in the same world and the game goes on when players are not online. The goal is to expand the base, to attack other players and survive enemy attacks. You start off with a small stretch of unused grassland, and have to build a Town Hall (base) and all sorts of resource gathering, defensive and offensive buildings. Upgrading this building can allow players to add pebble bombers.Backyard Monsters is a browser based strategy and tower defense game available on social platforms such as Facebook or iPhone. This building has been availiable since August 13th, 2010.Ĭatapult : A siege weapon that attacks the other players' base using twig missiles. It is useful to check whether your base is strong enough to withstand attacks. Wild Monster Baiter : Attracts wild monsters to the base when used.This building has been available since July 24th, 2010. You can upgrade only one kind of monster at a time and upgrading monsters costs a certain amount of putty. Monster Academy : Used to upgrade your monsters.This building gives you a bird's eye view of your yard and makes moving buildings easier. Yard Planner: Used to quickly move some things around.Monster Juicer : Used to recycle unneeded monsters back into goo.Initially cost shiny to build, but now requires only regular resources. Hatchery Control Center: Used to control all hatcheries at once.Flinger: Allows for launching monsters into others people's bases.Map Room: Lets players look into others' bases and pick one to attack.Booby Trap: Does high splash damage when enemies walk over it but is lost in the process.Originally there were wood and stone block, but it has been changed to upgradable objects. Block : A simple block which protect buildings or channel attackers to booby trap or near towers.This tower has been available since August 13th, 2010. Requires Town hall with level 4 or higher. This tower has been available since July 31th, 2010. Damages multiple enemies at once and has medium range. Tesla: Attacks enemies with electricity.Splash: Has short range, splash damage and reloads quickly.Sniper: Has long range, high damage, but reloads slowly.Towers: These defend against incoming enemies by shooting at them.Monster Housing: As monsters cannot roam around freely, one must build Monster Housing to store them.Hatchery: Creates monsters, in exchange for Goo and time.Then it will start unlocking the creature over time. To unlock a creature, one must have all the prerequisites and click it's icon.

Monster Locker: This building unlocks new creatures.Resources have to be stored before they can be used. Storage Silo: A silo that stores resources.These are stored in an internal compartment and have to be collected in a storage silo for use. Resource gatherers: Each of these continuously harvests resources.General Store: No function in itself, but opens store to buy things for Shiny.Town Hall: This is the basic building, and is needed to build everything else.The number of buildings and upgrades is limited and bound to the level of the Town Hall (that can be upgraded too). Upgrading buildings increases their functionality and health. Every building has a specific function and is built by workers, taking a period of time and a sum of resources to develop.
